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HacksGb

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Posts postados por HacksGb

  1. O meu Bot tamem nao ta curando oia essa conf ai os outros skils ele ta usando normal =X

     

    alias_heal sp 28

     

    allowedMaps

    allowedMaps_reaction 1

     

    attackAuto 0

    attackAuto_party 0

    attackAuto_onlyWhenSafe 0

    attackAuto_followTarget 0

    attackAuto_inLockOnly 1

    attackDistance 1.5

    attackDistanceAuto 0

    attackMaxDistance 2.5

    attackMaxRouteDistance 100

    attackMaxRouteTime 4

    attackMinPlayerDistance 2

    attackMinPortalDistance 4

    attackUseWeapon 1

    attackNoGiveup 0

    attackCanSnipe 0

    attackCheckLOS 0

    attackLooters 0

    attackChangeTarget 1

    aggressiveAntiKS 0

     

    autoMoveOnDeath 0

    autoMoveOnDeath_x

    autoMoveOnDeath_y

    autoMoveOnDeath_map

     

    attackEquip_topHead

    attackEquip_midHead

    attackEquip_lowHead

    attackEquip_leftHand

    attackEquip_rightHand

    attackEquip_leftAccessory

    attackEquip_rightAccessory

    attackEquip_robe

    attackEquip_armor

    attackEquip_shoes

    attackEquip_arrow

     

    #You need the breakTime plugin:

    É necessário se cadastrar para acessar o conteúdo.

    autoBreakTime {

    startTime

    stopTime

    }

     

    autoConfChange {

    minTime

    varTime

    lvl

    joblvl

    }

     

    autoMakeArrows 0

     

    autoRestart 0

     

    autoRestartMin 10800

    autoRestartSeed 3600

     

    autoRestartSleep 1

    autoSleepMin 900

    autoSleepSeed 900

     

    autoResponse 0

     

    autoSpell

     

    avoidGM_near 0

    avoidGM_near_inTown 0

    avoidGM_talk 0

    avoidGM_reconnect 1800

    avoidGM_ignoreList

     

    avoidList 1

    avoidList_inLockOnly 0

    avoidList_reconnect 1800

     

    cachePlayerNames 1

    cachePlayerNames_duration 900

    cachePlayerNames_maxSize 100

     

    clientSight 20

     

    dcOnDeath 0

    dcOnDualLogin 0

    dcOnDisconnect 0

    dcOnEmptyArrow 0

    dcOnMaxReconnections 0

    dcOnMute 0

    dcOnPM 0

    dcOnZeny 0

    dcOnStorageFull 1

    dcOnPlayer 0

     

    follow 1

    followTarget

    followEmotion 1

    followEmotion_distance 4

    followFaceDirection 0

    followDistanceMax 6

    followDistanceMin 3

    followLostStep 12

    followSitAuto 0

    followBot 0

     

    itemsTakeAuto 2

    itemsTakeAuto_party 0

    itemsGatherAuto 2

    itemsMaxWeight 89

    itemsMaxWeight_sellOrStore 48

    itemsMaxNum_sellOrStore 99

    cartMaxWeight 7900

    itemsTakeAuto_new 0

     

     

    lockMap

    lockMap_x

    lockMap_y

    lockMap_randX

    lockMap_randY

     

    route_escape_reachedNoPortal 1

    route_escape_randomWalk 1

    route_escape_shout

    route_avoidWalls 1

    route_randomWalk 1

    route_randomWalk_inTown 0

    route_randomWalk_maxRouteTime 75

    route_maxWarpFee

    route_maxNpcTries 5

    route_teleport 0

    route_teleport_minDistance 150

    route_teleport_maxTries 8

    route_teleport_notInMaps

    route_step 15

     

    runFromTarget 0

    runFromTarget_dist 6

     

    saveMap

    saveMap_warpToBuyOrSell 1

    saveMap_warpChatCommand

     

    shopAuto_open 0

    shop_random 0

     

    sitAuto_hp_lower 40

    sitAuto_hp_upper 100

    sitAuto_sp_lower 0

    sitAuto_sp_upper 0

    sitAuto_over_50 0

    sitAuto_idle 1

    sitAuto_look

    sitAuto_look_from_wall

     

     

    statsAddAuto 0

    statsAddAuto_list

    statsAddAuto_dontUseBonus 0

    statsAdd_over_99 0

     

    skillsAddAuto 0

    skillsAddAuto_list

     

    tankMode 0

    tankModeTarget

     

    teleportAuto_hp 10

    teleportAuto_sp 0

    teleportAuto_idle 0

    teleportAuto_portal 0

    teleportAuto_search 0

    teleportAuto_minAggressives 0

    teleportAuto_minAggressivesInLock 0

    teleportAuto_onlyWhenSafe 0

    teleportAuto_maxDmg 500

    teleportAuto_maxDmgInLock 0

    teleportAuto_deadly 1

    teleportAuto_useSkill 1

    teleportAuto_useChatCommand

    teleportAuto_allPlayers 0

    teleportAuto_notPlayers

    teleportAuto_atkCount 0

    teleportAuto_atkMiss 10

    teleportAuto_unstuck 0

    teleportAuto_lostTarget 0

    teleportAuto_dropTarget 0

    teleportAuto_dropTargetKS 0

    teleportAuto_attackedWhenSitting 0

    teleportAuto_totalDmg 0

    teleportAuto_totalDmgInLock 0

    teleportAuto_equip_leftAccessory

    teleportAuto_equip_rightAccessory

    teleportAuto_lostHomunculus

    teleportAuto_useItemForRespawn

     

    dealAuto 1

    dealAuto_names

    partyAuto 1

    partyAutoShare 0

    guildAutoDeny 1

     

    verbose 1

    showDomain 0

    squelchDomains

    verboseDomains

    beepDomains

    beepDomains_notInTown

     

    logChat 0

    logPrivateChat 1

    logPartyChat 1

    logGuildChat 1

    logSystemChat 1

    logEmoticons

    logConsole 0

    logAppendUsername 1

     

    chatTitleOversize 0

    shopTitleOversize 0

     

    sleepTime 10000

     

    ignoreAll 0

    itemHistory 0

    autoTalkCont 1

    noAutoSkill 0

    portalCompile 1

    portalRecord 2

    missDamage 0

     

    tankersList

     

    repairAuto 0

    repairAuto_list

     

    removeActorWithDistance

     

    ######## Mercenary Support ########

     

    mercenary_attackAuto 2

    mercenary_attackAuto_party 1

    mercenary_attackAuto_notInTown 1

    mercenary_attackAuto_onlyWhenSafe 0

    mercenary_attackDistance 1.5

    mercenary_attackMaxDistance 2.5

    mercenary_attackMaxRouteTime 4

    mercenary_attackCanSnipe 0

    mercenary_attackCheckLOS 0

    mercenary_attackNoGiveup 0

    mercenary_attackChangeTarget 1

     

    mercenary_followDistanceMax 10

    mercenary_followDistanceMin 3

     

    mercenary_route_step 15

     

    mercenary_tankMode 0

    mercenary_tankModeTarget

     

    mercenary_teleportAuto_hp 10

    mercenary_teleportAuto_maxDmg 500

    mercenary_teleportAuto_maxDmgInLock 0

    mercenary_teleportAuto_deadly 1

    mercenary_teleportAuto_unstuck 0

    mercenary_teleportAuto_dropTarget 0

    mercenary_teleportAuto_dropTargetKS 0

    mercenary_teleportAuto_totalDmg 0

    mercenary_teleportAuto_totalDmgInLock 0

     

    ######## Homunculus Support ########

     

    homunculus_attackAuto 2

    homunculus_attackAuto_party 1

    homunculus_attackAuto_notInTown 1

    homunculus_attackAuto_onlyWhenSafe 0

    homunculus_attackDistance 1.5

    homunculus_attackMaxDistance 2.5

    homunculus_attackMaxRouteTime 4

    homunculus_attackCanSnipe 0

    homunculus_attackCheckLOS 0

    homunculus_attackNoGiveup 0

    homunculus_attackChangeTarget 1

     

    homunculus_followDistanceMax 10

    homunculus_followDistanceMin 3

     

    homunculus_route_step 15

     

    homunculus_tankMode 0

    homunculus_tankModeTarget

     

    homunculus_teleportAuto_hp 10

    homunculus_teleportAuto_maxDmg 500

    homunculus_teleportAuto_maxDmgInLock 0

    homunculus_teleportAuto_deadly 1

    homunculus_teleportAuto_unstuck 0

    homunculus_teleportAuto_dropTarget 0

    homunculus_teleportAuto_dropTargetKS 0

    homunculus_teleportAuto_totalDmg 0

    homunculus_teleportAuto_totalDmgInLock 0

     

    # intimacyMax / Min sets a threshhold of when not to feed your homunculus

    # If intimacy is HIGHER than the minimum or LOWER/EQUAL to the max, we wont feed.

    homunculus_intimacyMax 999

    homunculus_intimacyMin 911

     

    # How long should we wait between feeding? default: random between 10 and 60 seconds

    homunculus_hungerTimeoutMax 60

    homunculus_hungerTimeoutMin 10

     

    # Turn on/off homunculus autofeeding

    homunculus_autoFeed 1

    # In Wich maps should we allow feeding? (leave empty for any map)

    homunculus_autoFeedAllowedMaps

     

    # Feed homunculus between MIN and MAX value (example: between 11 and 25)

    homunculus_hungerMin 11

    homunculus_hungerMax 24

     

    ######## Block options ########

    # You can copy & paste any block multiple times. So if you want to

    # configure two attack skills, just duplicate the attackSkillSlot block.

     

    attackSkillSlot {

    lvl 10

    dist 1.5

    maxCastTime 0

    minCastTime 0

    hp

    sp > 10

    homunculus_hp

    homunculus_sp

    homunculus_dead

    onAction

    whenStatusActive

    whenStatusInactive

    whenFollowing

    spirit

    aggressives

    previousDamage

    stopWhenHit 0

    inLockOnly 0

    notInTown 0

    timeout 0

    disabled 0

    monsters

    notMonsters

    maxAttempts 0

    maxUses 0

    target_whenStatusActive

    target_whenStatusInactive

    target_deltaHp

    inInventory

    isSelfSkill 0

    equip_topHead

    equip_midHead

    equip_lowHead

    equip_leftHand

    equip_rightHand

    equip_leftAccessory

    equip_rightAccessory

    equip_robe

    equip_armor

    equip_shoes

    equip_arrow

    manualAI 0

    }

    monsterSkill Lex Aeterna {

    lvl 1

    sp >= 10

    maxUses 6

    target abacaxi

    target_dist

     

    }

     

     

    useSelf_skill {

    lvl 10

    maxCastTime 0

    minCastTime 0

    hp

    sp>20

    homunculus_hp

    homunculus_sp

    homunculus_dead

    onAction

    whenStatusActive

    whenStatusInactive

    whenFollowing

    spirit

    aggressives

    monsters

    notMonsters

    stopWhenHit 0

    inLockOnly 0

    notWhileSitting 0

    notInTown 0

    timeout 0

    disabled 0

    inInventory

    manualAI 0

    }

     

    useSelf_skill Blessing {

    lvl 10

    sp > 20

    whenStatusInactive Blessing

    }

     

    useSelf_skill Heal {

    lvl 10

    hp < 85%

     

    }

     

    useSelf_skill Increase Agility {

    lvl 10

    sp > 45

    whenStatusInactive Increase Agility

    }

     

    useSelf_skill Magnificat {

    lvl 10

    sp > 40

    whenStatusInactive Magnificat

    }

     

    partySkill {

    lvl 10

    maxCastTime 0

    minCastTime 0

    hp

    sp

    homunculus_hp

    homunculus_sp

    homunculus_dead

    onAction

    whenStatusActive

    whenStatusInactive

    whenFollowing

    spirit

    aggressives

    monsters

    notMonsters

    stopWhenHit 0

    inLockOnly 0

    notWhileSitting 0

    notInTown 0

    timeout 0

    disabled 0

    manualAI 0

    target

    target_hp

    target_isJob

    target_isNotJob

    target_whenStatusActive

    target_whenStatusInactive

    target_aggressives

    target_monsters

    target_timeout 0

    target_deltaHp

    target_dead 0

    inInventory

    isSelfSkill 0

    }

     

    partySkill Heal

    lvl 5

    target_hp < 80%

    sp > 10 %

     

    }

     

    partySkill Blessing {

    lvl 10

    sp > 25

    target_whenStatusInactive Blessing

    target_timeout 240

     

    }

     

    partySkill Increase Agility {

    lvl 10

    sp > 45

    target_whenStatusInactive Increase Agility

    target_timeout 240

    }

     

    partySkill Impositio Manus {

    lvl 3

    sp > 19

    stopWhenHit 0

    inLockOnly 0

    notWhileSitting 0

    notInTown 0

    target

    target_whenStatusInactive Impositio Manus

    target_timeout 50

    }

     

    partySkill Resurrection {

    lvl 1

    target Nelliel Tu Oderschvank

    target_hp < 1

    timeout

    }

     

    partySkill Assumptio {

    lvl 5

    sp > 20

    stopWhenHit 0

    inLockOnly 0

    notWhileSitting 0

    notInTown 0

    target

    target_whenStatusInactive Assumptio

    target_timeout

    }

     

    partySkill Suffragium {

    lvl 3

    sp > 20

    stopWhenHit 1

    inLockOnly 0

    notWhileSitting 1

    notInTown 1

    disabled 1

    target

    target_whenStatusInactive Suffragium

    target_timeout

    }

     

     

    autoSwitch_default_rightHand

    autoSwitch_default_leftHand

    autoSwitch_default_arrow

     

    # NOTE: In the case of two handed weapons, or no Shield,

    # duplicate the weapon name for 'rightHand'

    # To attack with bare hands, specify "[NONE]" (without the quotes) for rightHand

     

    autoSwitch {

    rightHand

    leftHand

    arrow

    distance

    useWeapon

    }

     

    equipAuto {

    topHead

    midHead

    lowHead

    leftHand

    rightHand

    leftAccessory

    rightAccessory

    robe

    armor

    shoes

    arrow

    monsters

    weight 0

    whileSitting 0

    hp

    sp

    homunculus_hp

    homunculus_sp

    homunculus_dead

    onAction

    whenStatusActive

    whenStatusInactive

    whenFollowing

    spirit

    aggressives

    stopWhenHit 0

    inLockOnly 0

    notWhileSitting 0

    notInTown 0

    timeout 0

    disabled 0

    inInventory

    manualAI 0

    }

     

    useSelf_item {

    hp

    sp

    homunculus_hp

    homunculus_sp

    homunculus_dead

    onAction

    whenStatusActive

    whenStatusInactive

    whenFollowing

    spirit

    aggressives

    monsters

    notMonsters

    stopWhenHit 0

    inLockOnly 0

    notWhileSitting 0

    notInTown 0

    timeout

    disabled 0

    inInventory

    manualAI 0

    }

     

    ######## Autostorage/autosell ########

     

    buyAuto {

    npc

    npc_steps

    standpoint

    distance 5

    price

    minAmount 2

    maxAmount 3

    }

     

    sellAuto 0

    sellAuto_npc

    sellAuto_npc_steps

    sellAuto_standpoint

    sellAuto_distance 5

     

    storageAuto 0

    storageAuto_npc

    storageAuto_distance 5

    storageAuto_npc_type 1

    storageAuto_npc_steps

    storageAuto_password

    storageAuto_keepOpen 0

    storageAuto_useChatCommand

    relogAfterStorage 1

    minStorageZeny 50

     

    npcTimeResponse

     

    getAuto {

    minAmount

    maxAmount

    passive

    }

     

    ######## Debugging options; only useful for developers ########

     

    debug 0

    debugPacket_unparsed 0

    debugPacket_received 0

    debugPacket_ro_sent 0

    debugPacket_sent 0

    debugPacket_exclude

    debugPacket_include

    debugPacket_include_dumpMethod

    debugDomains

    storageEncryptKey 0x050B6F79, 0x0202C179, 0x0E20120, 0x04FA43E3, 0x0179B6C8, 0x05973DF2, 0x07D8D6B, 0x08CB9ED9

    gameGuard 2

    charBlockSize 112

    serverEncoding Western

    macro_orphans terminate

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