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helter1230

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Posts postados por helter1230

  1. DPONS1a.jpg

    3bd19393804f42e4b26376c8636ccde5.png

     

    Status VAC: Indetectável

    Este é um hacker externo/interno de csgo ou seja o hacker não é injetado diretamente no seu csgo ou seja é praticamente indetectável pela valve.

     

     

    Funções:

     

    Aimbot:

    ActivationKey(int) - VirtualKey code of button that activates the aimbot

    EnableFire(1 or 0) - Enable/disable auto firing when the aimbot is active(only full auto weapons).

    EnableRandomPitchRecoilReductionFactor(1 or 0) - Enable/disable a random value to be generated and used as recoil reduction for recoil on the pitch axis

    EnableRandomYawRecoilReductionFactor(1 or 0) - Enable/disable a random value to be generated and used as recoil reduction for recoil on the yawaxis

    EnableTimeout(1 or 0) - Enable/disable a timeout in milliseconds for the aimbot

    Enabled(1 or 0) - Enable/disable the aimbot entirely

    IgnoreShotCount(int) - The number of shots before the aimbot is activated

    MaxRandomPitch(float, 2.0 for perfect compensation) - The maximum value for randomly generated pitch axis recoil reduction

    MaxRandomYaw(float, 2.0 for perfect compensation) - The maximum value for randomly generated yaw axis recoil reduction

    MinRandomPitch(float, 2.0 for perfect compensation) - The minimum value for randomly generated pitch axis recoil reduction

    MinRandomYaw(float, 2.0 for perfect compensation) - The minimum value for randomly generated yaw axis recoil reduction

    TargetJumpingPlayers(1 or 0) - Enable/disable the targeting of jumping players

    SmoothPercent(float, 1 to 99) - The percentage of how smooth the aimbot should aim

    StaticPitch(float, 2.0 for perfect compensation) - A static value for pitch axis recoil reduction

    StaticYaw(float, 2.0 for perfect compensation) - A static value for yaw axis recoil reduction

    TargetBone(int) - The index of which bone of the playermodel the aimbot should aim at

    Timeout(int) - The time in milliseconds that the aimbot is active for before timing out

     

    Triggerbot:

    ActivationKey(int) - VirtualKey code of button that activates the triggerbot

    EnableTimeout(1 or 0) - Enable/disable a timeout in milliseconds for the triggerbot

    Enabled (1 or 0) - Enable/disable the triggerbot entirely

    FirstShotDelay(int) - The delay in milliseconds before the first shot is fired

    FollowUpDelay(int) - The delay in milliseconds between each shot

    Timeout(int) - The time in milliseconds that the triggerbot is active for before timing out

     

    Esp:

    DrawEnemyBones(1 or 0, NOT YET IMPLEMENTED) - Enable/disable the drawing of enemy skeleton

    DrawEnemyBox(1 or 0) - Enable/disable the drawing of enemy box

    DrawEnemyHealthBar(1 or 0) - Enable/disable the drawing of enemy healthbar

    DrawEnemyNameText(1 or 0) - Enable/disable the drawing of enemy name

    DrawEnemySnapLines (1 or 0) - Enable/disable the drawing of enemy snaplines

    DrawFriendlyBones(1 or 0, NOT YET IMPLEMENTED) - Enable/disable the drawing of friendly skeleton

    DrawFriendlyBox(1 or 0) - Enable/disable the drawing of friendly box

    DrawFriendlyHealthBar(1 or 0) - Enable/disable the drawing of friendly healthbar

    DrawFriendlyNameText(1 or 0) - Enable/disable the drawing of friendly name

    DrawFriendlySnapLines(1 or 0) - Enable/disable the drawing of friendly snaplines

    DrawRecoilMarker(1 or 0) - Enable/disable the drawing of recoil crosshair

    EnableTargetBoneHighlight(1 or 0, NOT YET IMPLEMENTED) - Enable/disable the highlight of the currently targeted enemy skeleton

    EnableTargetBoxHighlight(1 or 0) - Enable/disable the highlight of currently targeted enemy box

    EnableTargetSnapLineHighlight(1 or 0) - Enable/disable the highlight of currently targeted enemy snapline

    Enabled (1 or 0) - Enable/disable the esp entirely

    EnemyBoxColor(ARGB Color) - The color of enemy box

    EnemyBoxLineWidth(float) - The width of enemy box lines

    EnemyBoxOutlineColor(ARGB Color) - The color of the enemy box outline

    EnemyBoxOutlineWidth(float) - The width of enemy box outline

    EnemyHealthBarBackColor(ARGB Color) - The back color of the enemy healthbar

    EnemyHealthBarFrontColor(ARGB Color) - The front color of the enemy healthbar

    EnemyHealthBarOutlineColor(ARGB Color) - The color of the enemy healthbar outline

    EnemyHealthBarOutlineWidth(float) - the width of enemy healthbar outline

    EnemyHealthBarWidth(float) - the width of enemy healthbar

    EnemyNameOutlineTextColor(ARGB Color) - The color of the enemy name outline

    EnemyNameTextColor(ARGB Color) - The color of the enemy name

    EnemySnapLineColor(ARGB Color) - The color of the enemy snapline

    EnemySnapLineOutlineColor(ARGB Color) - The color of the enemy snapline outline

    EnemySnapLineOutlineWidth(float) - the width of enemy snapline outline

    EnemySnapLineWidth(float) - the width of enemy snapline

    FriendlyBoxColor(ARGB Color) - The color of the friendly box

    FriendlyBoxLineWidth(float) - the width of friendly box lines

    FriendlyBoxOutlineColor(ARGB Color) - The color of the friendly box outline

    FriendlyBoxOutlineWidth(float) - the width of friendly box outline

    FriendlyHealthBarBackColor(ARGB Color) - The back color of the friendly healthbar

    FriendlyHealthBarFrontColor(ARGB Color) - The front color of the friendly healthbar

    FriendlyHealthBarOutlineColor(ARGB Color) - The color of the friendly healthbar outline

    FriendlyHealthBarOutlineWidth(float) - the width of friendly healthbar outline

    FriendlyHealthBarWidth(float) - the width of friendly healthbar

    FriendlyNameOutlineTextColor(ARGB Color) - The color of the friendly name outline

    FriendlyNameTextColor(ARGB Color) - The color of the friendly name

    FriendlySnapLineColor(ARGB Color) - The color of the friendly snapline

    FriendlySnapLineOutlineColor(ARGB Color) - The color of the friendly snapline outline

    FriendlySnapLineOutlineWidth(float) - the width of friendly snapline outline

    FriendlySnapLineWidth(float) - the width of friendly snapline

    RecoilMarkerColor(ARGB Color) - The color of the recoil crosshair

    RecoilMarkerLineWidth(float) - the width of recoil crosshair lines

    RecoilMarkerOutlineColor(ARGB Color) - The color of the recoil crosshair outline

    RecoilMarkerOutlineWidth(float) - the width of recoil crosshair outline

    RecoilMarkerSize(float) - the size of the recoil crosshair

    RecoilMarkerType(1 = circle, or 2 = crosshair) - the type of recoil crosshair

    TargetEnemyBoxColor(ARGB Color) - The color of the currently targeted enemy box

    TargetEnemyBoxLineWidth(float) - the width of currently targeted enemy box lines

    TargetEnemyBoxOutlineColor(ARGB Color) - The color of the currently targeted enemy box outline

    TargetEnemyBoxOutlineWidth(float) - the width of currently targeted enemy box outline

    TargetEnemySnapLineColor(ARGB Color) - The color of the currently targeted enemy snapline

    TargetEnemySnapLineOutlineColor(ARGB Color) - The color of the currently targeted enemy snapline

    TargetEnemySnapLineOutlineWidth(float) - the width of currently targeted enemy snapline outline

    TargetEnemySnapLineWidth(float) - the width of currently targeted enemy snapline

     

    Bhop:

    BhopSettings.Enabled(1 or 0) - Enable/disable bhop

    BhopSettings.ActivationKey(int) - VirtualKey code of button that activates the bhop

     

     

    Tutorial

    Saia completamente da steam ( Todos os processos );

    Crie uma pasta no disco local C: com o seguinte nome "PP-Multi";

    Dentro desta pasta crie um arquivo de texto com o nome "Settings";

    Dentro do arquivo de texto "Settings" você vai copiar e colar as configurações que vão estar logo abaixo e salvar;

    Feito isso você deve utilizar o Extreme Injector configurado corretamente igual ao video logo abaixo:

    Video de como configurar o Extreme Injector: *** O conteúdo oculto não pode ser citado. *** [/ B]

    Agora basta Injetar a dll do hacker em qualquer programa x32(Lembrando de sempre clicar em Modo de Segurança no Extreme) ( NUNCA INJETE NA STEAM OU NO PROCESSO DO CSGO) ( Eu recomendo o Winhex ou Discord );

    Agora basta entrar no CSGO direto pelo atalho. Evite de abrir a steam antes.

     

    ESP Suporta apenas o modo Full-Screen Windowed Mod - Aimbot Não funciona no "Faceit"

     

    É necessário se cadastrar para acessar o conteúdo.

     

    Meu hacker ficou desatualizado como eu faço ?

    Muito simples , basta rolar ate lá em baixo e pegar os offsets atualizados e substituir pelos desatualizados.

    Ou seja se seu hacker desatualizou você vem aqui copia os offsets atualizados e substitue nas suas Settings (Apenas os Offsets).

     

    Settings

    Lista de teclas virtuais para configuração do hacker:

    É necessário se cadastrar para acessar o conteúdo.

    Offsets.m_iCompetitiveRanking = 0x00001A44

    Offsets.m_iKills = 0x00000BE8

    Offsets.m_iDeaths = 0x00000DF0

    Offsets.m_bHasDefuser = 0x0000AA14

    Offsets.m_iPlayerC4 = 0x0000161C

    Offsets.CSPlayerResource = 0x2EC5B2C

    Offsets.m_dwViewMatrix = 0x4A76E84

    Offsets.m_dwEntityList = 0x4A85414

    Offsets.m_dwLocalPlayer = 0xAA8FBC

    Offsets.m_iHealth = 0x000000FC

    Offsets.m_vecOrigin = 0x00000134

    Offsets.m_iTeamNum = 0x000000F0

    Offsets.m_lifeState = 0x0000025B

    Offsets.m_fFlags = 0x100

    Offsets.m_dwBoneMatrix = 0x00002698

    Offsets.m_vecPunch = 0x0000301C

    Offsets.m_bDormant = 0x000000E9

    Offsets.m_dwClientState = 0x59E21C

    Offsets.m_dwLocalPlayerIndex = 0x00000178

    Offsets.m_iCrossHairID = 0xB2B4

    Offsets.m_dwViewAngle = 0x00004D0C

    Offsets.m_iShotsFired = 0x0000A2C0

    Offsets.m_vecVelocity[0] = 0x00000110

    Offsets.m_vecViewOffset[0] = 0x00000104

    Offsets.m_dwRadarBase = 0x4EBA10C

    Offsets.m_dwRadarBasePointer = 0x00000054

    Offsets.m_dwRadarName1 = 0x000001E0

    Offsets.m_dwRadarName2 = 0x00000024

    Offsets.m_EntitySize = 0x00000010

    AimbotSettings.Enabled = 0

    AimbotSettings.ActivationKey = 1

    AimbotSettings.EnableFire = 0

    AimbotSettings.EnableRandomPitchRecoilReductionFactor = 1

    AimbotSettings.EnableRandomYawRecoilReductionFactor = 1

    AimbotSettings.EnableTimeout = 1

    AimbotSettings.IgnoreShotCount = 1

    AimbotSettings.MaxRandomPitch = 2

    AimbotSettings.MaxRandomYaw = 1.8

    AimbotSettings.MinRandomPitch = 1.8

    AimbotSettings.MinRandomYaw = 2

    AimbotSettings.TargetJumpingPlayers = 1

    AimbotSettings.SmoothPercent = 95

    AimbotSettings.StaticPitch = 2

    AimbotSettings.StaticYaw = 2

    AimbotSettings.TargetBone = 6

    AimbotSettings.Timeout = 800

    EspSettings.Enabled = 1

    EspSettings.DrawEnemyBox = 1

    EspSettings.EnemyBoxColor = (255,000,255,000)

    EspSettings.EnemyBoxLineWidth = 1

    EspSettings.EnemyBoxOutlineColor = (255,000,000,000)

    EspSettings.EnemyBoxOutlineWidth = 1

    EspSettings.DrawFriendlyBox = 0

    EspSettings.FriendlyBoxColor = (255,000,255,255)

    EspSettings.FriendlyBoxLineWidth = 1

    EspSettings.FriendlyBoxOutlineColor = (255,000,000,000)

    EspSettings.FriendlyBoxOutlineWidth = 1

    EspSettings.DrawTargetBoxHighlight = 0

    EspSettings.TargetEnemyBoxColor = (255,255,255,255)

    EspSettings.TargetEnemyBoxLineWidth = 1

    EspSettings.TargetEnemyBoxOutlineColor = (255,000,000,000)

    EspSettings.TargetEnemyBoxOutlineWidth = 1

    EspSettings.DrawEnemySnapLines = 0

    EspSettings.EnemySnapLineColor = (255,000,255,000)

    EspSettings.EnemySnapLineOutlineColor = (255,000,000,000)

    EspSettings.EnemySnapLineOutlineWidth = 1

    EspSettings.EnemySnapLineWidth = 0

    EspSettings.DrawFriendlySnapLines = 0

    EspSettings.FriendlySnapLineColor = (255,000,255,255)

    EspSettings.FriendlySnapLineOutlineColor = (255,000,000,000)

    EspSettings.FriendlySnapLineOutlineWidth = 1

    EspSettings.FriendlySnapLineWidth = 1

    EspSettings.DrawTargetSnapLineHighlight = 0

    EspSettings.TargetEnemySnapLineColor = (255,255,255,255)

    EspSettings.TargetEnemySnapLineOutlineColor = (255,000,000,000)

    EspSettings.TargetEnemySnapLineOutlineWidth = 1

    EspSettings.TargetEnemySnapLineWidth = 1

    EspSettings.DrawEnemyHealthBar = 1

    EspSettings.EnemyHealthBarBackColor = (255,255,000,000)

    EspSettings.EnemyHealthBarFrontColor = (255,000,255,000)

    EspSettings.EnemyHealthBarOutlineColor = (255,000,000,000)

    EspSettings.EnemyHealthBarOutlineWidth = 1

    EspSettings.EnemyHealthBarWidth = 1

    EspSettings.DrawFriendlyHealthBar = 0

    EspSettings.FriendlyHealthBarBackColor = (255,255,000,000)

    EspSettings.FriendlyHealthBarFrontColor = (255,000,255,255)

    EspSettings.FriendlyHealthBarOutlineColor = (255,000,000,000)

    EspSettings.FriendlyHealthBarOutlineWidth = 1

    EspSettings.FriendlyHealthBarWidth = 1

    EspSettings.DrawEnemyNameText = 0

    EspSettings.DrawEnemyHealthText = 0

    EspSettings.DrawEnemyKillsText = 0

    EspSettings.DrawEnemyDeathsText = 0

    EspSettings.DrawEnemyKDRatioText = 0

    EspSettings.DrawEnemyRankText = 0

    EspSettings.DrawEnemyBombCarrierText = 1

    EspSettings.DrawEnemyDefuseKitCarrierText = 0

    EspSettings.EnemyInfoTextColor = (255,000,255,000)

    EspSettings.EnemyInfoTextOutlineColor = (255,000,000,000)

    EspSettings.DrawFriendlyNameText = 0

    EspSettings.DrawFriendlyHealthText = 0

    EspSettings.DrawFriendlyKillsText = 0

    EspSettings.DrawFriendlyDeathsText = 0

    EspSettings.DrawFriendlyKDRatioText = 0

    EspSettings.DrawFriendlyRankText = 0

    EspSettings.DrawFriendlyBombCarrierText = 0

    EspSettings.DrawFriendlyDefuseKitCarrierText = 0

    EspSettings.FriendlyInfoTextColor = (255,000,255,255)

    EspSettings.FriendlyInfoTextOutlineColor = (255,000,000,000)

    EspSettings.DrawEnemyTargetBoneMarker = 0

    EspSettings.EnemyTargetBoneMarkerColor = (255,000,255,000)

    EspSettings.EnemyTargetBoneMarkerLineWidth = 1

    EspSettings.EnemyTargetBoneMarkerSize = 15

    EspSettings.EnemyTargetBoneMarkerType = 2

    EspSettings.EnemyTargetBoneMarkerOutlineColor = (255,000,000,000)

    EspSettings.EnemyTargetBoneMarkerOutlineWidth = 1

    EspSettings.DrawFriendlyTargetBoneMarker = 0

    EspSettings.FriendlyTargetBoneMarkerColor = (255,000,255,255)

    EspSettings.FriendlyTargetBoneMarkerLineWidth = 1

    EspSettings.FriendlyTargetBoneMarkerSize = 15

    EspSettings.FriendlyTargetBoneMarkerType = 2

    EspSettings.FriendlyTargetBoneMarkerOutlineColor = (255,000,000,000)

    EspSettings.FriendlyTargetBoneMarkerOutlineWidth = 1

    EspSettings.DrawRecoilMarker = 0

    EspSettings.RecoilMarkerColor = (255,255,255,255)

    EspSettings.RecoilMarkerLineWidth = 1

    EspSettings.RecoilMarkerOutlineColor = (255,000,000,000)

    EspSettings.RecoilMarkerOutlineWidth = 1

    EspSettings.RecoilMarkerSize = 15

    EspSettings.RecoilMarkerType = 2

    TriggerbotSettings.Enabled = 1

    TriggerbotSettings.ActivationKey = 4

    TriggerbotSettings.EnableTimeout = 1

    TriggerbotSettings.EnableRecoilLimit = 1

    TriggerbotSettings.YawRecoilLimit = 0.1

    TriggerbotSettings.PitchRecoilLimit = 0.1

    TriggerbotSettings.FirstShotDelay = 1

    TriggerbotSettings.FollowUpDelay = 20

    TriggerbotSettings.Timeout = 1000

    BhopSettings.Enabled = 0

    BhopSettings.ActivationKey = 18

     

     

     

    Offsets Atualizados

     

    Aqui ficaram os Offsets atualizados para o funcionamento do hacker:

    *** O conteúdo oculto não pode ser citado. *** [/ B]

    Download

    Download:

    *** O conteúdo oculto não pode ser citado. *** [/ B]

    Scan:

    É necessário se cadastrar para acessar o conteúdo.

    Extreme Injector

    *** O conteúdo oculto não pode ser citado. *** [/ B]

    Creditos:

    Todos os creditos para Puddin Poppin Unknow (Criador do Hacker)

    klurosu

    SDSADASD

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