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'Perassolli

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Everything posted by 'Perassolli

  1. Whats new in Version 1.5.0? Added Hotkeys settings (user can now choose their own) Added Triggerbot Advanced Settings (You can now see and change the triggerbot FOV, you have to restart the triggerbot to apply the new settings!) Added new tool tips Added the ability to save/open your config and share it with others Added Middle Mouse Button, Caps Lock, Right Control, Right Alt, Right Shift, Y, V for triggerbot keys Fixed Auto Agent Selector (now works with all agents depending on their slot. Currently only supports 1920x1080!) Some bug fixes Removed the ability to upload your own script VERSÃO 1.5.0. FAVOR ATUALIZAREM
  2. SIM, o hack está funcionando o triggerbot leva o mouse até o inimigo e atira sozinho
  3. Versão Atual 1.5.0. Requisitos: Instalar AutoHotKey Para o TriggerBot Adicionar o Outside dos inimigos como purple ( Ingame Settings -> General ) Resolução Recomendada: 1920x1080 (Selecionar personagem só vai funcionar nessa resolução) DETECTADO - REMOVIDO SCAN: [Hidden Content] Créditos: HvRibbecK
  4. Tópico Fechado! Notamos que o conteúdo do seu tópico está patched / desatualizado ou o link de download está offline. Devido a isso o tópico está fechado, em caso de duvidas ou parar corrigir o problema entre em contato com um moderador. Essa é uma mensagem automática Atenciosamente Equipe Web Cheats
  5. Ultima Atualização: 04/05/2020 [hide]Download: [Hidden Content]] Scan: [Hidden Content] Código Fonte (Sem UI) using System; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Drawing.Imaging; using System.Linq; using System.Numerics; using System.Runtime.InteropServices; using System.Text; using System.Threading; using System.Threading.Tasks; using System.Windows.Forms; namespace ValorantAimbotUI { public partial class Form1 : Form { enum AimKey { LeftMouse = 1, RightMouse = 2, X1Mouse = 5, X2Button = 6, Shift = 160, Ctrl = 162, Alt = 164, Capslock = 20, Numpad0 = 96, Numlock = 144, } public Form1() { InitializeComponent(); this.BackColor = Color.FromArgb(255, 62, 74); this.Text = "Valorant Aim"; this.ShowIcon = false; isTriggerbot = GetKey<bool>(nameof(isTriggerbot)); isAimbot = GetKey<bool>(nameof(isAimbot)); speed = GetKey<decimal>(nameof(speed)); fovX = GetKey<int>(nameof(fovX)); fovY = GetKey<int>(nameof(fovY)); color = (ColorType)GetKey<int>(nameof(color)); mainAimKey = (AimKey)GetKey<int>(nameof(mainAimKey)); isAimKey = GetKey<bool>(nameof(isAimKey)); isHold = GetKey<bool>(nameof(isHold)); monitor = GetKey<int>(nameof(monitor)); isTriggerbot = GetKey<bool>(nameof(isTriggerbot)); offsetY = GetKey<int>(nameof(offsetY)); msShootTime = GetKey<int>(nameof(msShootTime)); switch (color) { case ColorType.Red: RedRadio.Checked = true; break; case ColorType.Purple: PurpleRadio.Checked = true; break; default: break; } UpdateUI(); IsHoldToggle.Checked = isHold; AimbotBtt.Checked = isAimbot; AimKeyToggle.Checked = isAimKey; Speed.Value = speed; FovXNum.Value = fovX; FovYNum.Value = fovY; TriggerbotBtt.Checked = isTriggerbot; offsetNum.Value = offsetY; FireRateNum.Value = msShootTime; string[] names = Enum.GetNames(typeof(AimKey)); foreach (var name in names) { contextMenuStrip1.Items.Add(name); } contextMenuStrip1.ItemClicked += (o, e) => { mainAimKey = (AimKey)Enum.Parse(typeof(AimKey), e.ClickedItem.ToString()); SetKey(nameof(mainAimKey), (int)mainAimKey); UpdateUI(); }; AutoSize = false; AutoScaleMode = AutoScaleMode.Font; Font = new Font("Trebuchet MS", 10.0f, FontStyle.Regular, GraphicsUnit.Point, ((byte)(204)) ); } [DllImport("gdi32.dll")] static extern int GetDeviceCaps(IntPtr hdc, int nIndex); public enum DeviceCap { VERTRES = 10, DESKTOPVERTRES = 117, // [Hidden Content] } private float GetScalingFactor() { Graphics g = Graphics.FromHwnd(IntPtr.Zero); IntPtr desktop = g.GetHdc(); int LogicalScreenHeight = GetDeviceCaps(desktop, (int)DeviceCap.VERTRES); int PhysicalScreenHeight = GetDeviceCaps(desktop, (int)DeviceCap.DESKTOPVERTRES); float ScreenScalingFactor = (float)PhysicalScreenHeight / (float)LogicalScreenHeight; return ScreenScalingFactor; // 1.25 = 125% } int xSize; int ySize; [DllImport("user32.dll")] static extern short GetAsyncKeyState(int vKey); [DllImport("USER32.dll")] static extern short GetKeyState(int nVirtKey); int msShootTime = 225; System.DateTime lastShot = System.DateTime.Now; int offsetY = 10; async void Update() { while (true) { if (!isRunning) { await Task.Delay(10); continue; } if (isAimKey) { int res = GetKeyState((int)mainAimKey); if (isHold) { if (res >= 0) { // if (res < 0) { await Task.Delay(1); //Move(0, 0, true); continue; } } else { if (res != 0) { await Task.Delay(1); continue; } } } var mainColor = Color.FromArgb(GetColor(color)); if (isTriggerbot && !isAimbot) { const int triggerFovX = 10; const int triggerFovY = 10; var l = PixelSearch(new Rectangle((xSize - triggerFovX) / 2, (ySize - triggerFovY) / 2, triggerFovX, triggerFovY), mainColor, colorVariation); if (l.Length > 0) { // IF NOT ERROR Move(0, 0, true); } } else if (isAimbot) { const int maxCount = 5; const int size = 60; const int closeSize = 10; var l = PixelSearch(new Rectangle((xSize - fovX) / 2, (ySize - fovY) / 2, fovX, fovY), mainColor, colorVariation); if (l.Length > 0) { try { bool pressDown = false; if (isTriggerbot) { for (int i = 0; i < l.Length; i++) { if ((new Vector2(l[i].X, l[i].Y) - new Vector2(xSize / 2, ySize / 2)).Length() < closeSize) { pressDown = true; break; } } } var q = l.OrderBy(t => t.Y).ToArray(); List<Vector2> forbidden = new List<Vector2>(); for (int i = 0; i < q.Length; i++) { Vector2 current = new Vector2(q[i].X, q[i].Y); if (forbidden.Where(t => (t - current).Length() < size || Math.Abs(t.X - current.X) < size).Count() < 1) { // TO NOT PLACE POINTS AT THE BODY forbidden.Add(current); if (forbidden.Count > maxCount) { break; } } } var closes = forbidden.Select(t => (t - new Vector2(xSize / 2, ySize / 2))).OrderBy(t => t.Length()).ElementAt(0) + new Vector2(1, offsetY); Move((int)(closes.X * (float)speed), (int)(closes.Y * (float)speed), pressDown); } catch (Exception _ex) { Console.WriteLine("Main Ex." + _ex); } } } } } bool isTriggerbot = false; bool isAimbot = false; decimal speed = 1; int fovX = 100; int fovY = 100; bool isAimKey = false; bool isHold = true; int monitor = 0; int colorVariation = 25; enum ColorType { Red = 0, Purple = 1 } int GetColor(ColorType color) { switch (color) { case ColorType.Red: return 0xb41515; case ColorType.Purple: return 0xaf2eaf; default: return 0; } } AimKey mainAimKey = AimKey.Alt; ColorType color = ColorType.Purple; float zoom = 1; void UpdateDisplayInformation() { zoom = GetScalingFactor(); Screen current = CurrentScreen(); bool prim = current.Primary; xSize = (int)(current.Bounds.Width * (prim ? zoom : 1)); ySize = (int)(current.Bounds.Height * (prim ? zoom : 1)); } [DllImport("user32.dll")] static extern void mouse_event(int dwFlags, int dx, int dy, uint dwData, UIntPtr dwExtraInfo); public void Move(int xDelta, int yDelta, bool pressDown = false) { if (pressDown) { if (System.DateTime.Now.Subtract(lastShot).TotalMilliseconds < msShootTime) { pressDown = false; } else { lastShot = System.DateTime.Now; } } // if (pressDown) { mouse_event(pressDown ? (MOUSEEVENTF_LEFTDOWN | MOUSEEVENTF_LEFTUP) : 0x0001, xDelta, yDelta, 0, UIntPtr.Zero); // } // mouse_event(0x0001, xDelta, yDelta, 0, UIntPtr.Zero); } private const int MOUSEEVENTF_LEFTDOWN = 0x02; private const int MOUSEEVENTF_LEFTUP = 0x04; private const int MOUSEEVENTF_RIGHTDOWN = 0x08; private const int MOUSEEVENTF_RIGHTUP = 0x10; public Screen CurrentScreen() { return Screen.AllScreens[monitor]; } public Point[] PixelSearch(Rectangle rect, Color Pixel_Color, int Shade_Variation) { ArrayList points = new ArrayList(); Bitmap RegionIn_Bitmap = new Bitmap(rect.Width, rect.Height, PixelFormat.Format24bppRgb); if (monitor >= Screen.AllScreens.Length) { monitor = 0; UpdateUI(); } int xOffset = Screen.AllScreens[monitor].Bounds.Left; int yOffset = Screen.AllScreens[monitor].Bounds.Top; using (Graphics GFX = Graphics.FromImage(RegionIn_Bitmap)) { GFX.CopyFromScreen(rect.X + xOffset, rect.Y + yOffset, 0, 0, rect.Size, CopyPixelOperation.SourceCopy); } BitmapData RegionIn_BitmapData = RegionIn_Bitmap.LockBits(new Rectangle(0, 0, RegionIn_Bitmap.Width, RegionIn_Bitmap.Height), ImageLockMode.ReadWrite, PixelFormat.Format24bppRgb); int[] Formatted_Color = new int[3] { Pixel_Color.B, Pixel_Color.G, Pixel_Color.R }; //bgr unsafe { for (int y = 0; y < RegionIn_BitmapData.Height; y++) { byte* row = (byte*)RegionIn_BitmapData.Scan0 + (y * RegionIn_BitmapData.Stride); for (int x = 0; x < RegionIn_BitmapData.Width; x++) { if (row[x * 3] >= (Formatted_Color[0] - Shade_Variation) & row[x * 3] <= (Formatted_Color[0] + Shade_Variation)) //blue if (row[(x * 3) + 1] >= (Formatted_Color[1] - Shade_Variation) & row[(x * 3) + 1] <= (Formatted_Color[1] + Shade_Variation)) //green if (row[(x * 3) + 2] >= (Formatted_Color[2] - Shade_Variation) & row[(x * 3) + 2] <= (Formatted_Color[2] + Shade_Variation)) //red points.Add(new Point(x + rect.X, y + rect.Y)); } } } RegionIn_Bitmap.Dispose(); return (Point[])points.ToArray(typeof(Point)); } private void Red_changed(object sender, EventArgs e) { color = ColorType.Red; SetKey(nameof(color), (int)color); } private void Purple_changed(object sender, EventArgs e) { color = ColorType.Purple; SetKey(nameof(color), (int)color); } private void Speed_changed(object sender, EventArgs e) { speed = Speed.Value; SetKey(nameof(speed), speed); } private void FovX_changed(object sender, EventArgs e) { fovX = (int)FovXNum.Value; SetKey(nameof(fovX), fovX); } private void FovY_changed(object sender, EventArgs e) { fovY = (int)FovYNum.Value; SetKey(nameof(fovY), fovY); } private void IsAimbot_changed(object sender, EventArgs e) { isAimbot = AimbotBtt.Checked; SetKey(nameof(isAimbot), isAimbot); } private void IsTriggerbot_changed(object sender, EventArgs e) { isTriggerbot = TriggerbotBtt.Checked; SetKey(nameof(isTriggerbot), isTriggerbot); } Thread mainThread; private void Main_load(object sender, EventArgs e) { mainThread = new Thread(() => { Update(); }); mainThread.Start(); } void SetKey(string key, bool o) { Properties.Settings.Default[key] = o; Properties.Settings.Default.Save(); } void SetKey(string key, int o) { Properties.Settings.Default[key] = o; Properties.Settings.Default.Save(); } void SetKey(string key, decimal o) { Properties.Settings.Default[key] = o; Properties.Settings.Default.Save(); } T GetKey<T>(string key) { return (T)Properties.Settings.Default[key]; } protected override void OnHandleDestroyed(EventArgs e) { mainThread.Abort(); Properties.Settings.Default.Save(); base.OnHandleDestroyed(e); } bool isRunning = false; private void Start_click(object sender, EventArgs e) { isRunning = !isRunning; UpdateUI(); } void UpdateUI() { StartBtt.Text = isRunning ? "Stop" : "Start"; UpdateDisplayInformation(); ChangeMonitorBtt.Text = ("Monitor [" + monitor + "] " + xSize + "x" + ySize); AimkeyBtt.Text = Enum.GetName(typeof(AimKey), mainAimKey); } private void MonitorChanged(object sender, EventArgs e) { monitor++; if (monitor >= Screen.AllScreens.Length) { monitor = 0; } SetKey(nameof(monitor), monitor); UpdateUI(); } private void IsAimKeyChanged(object sender, EventArgs e) { isAimKey = AimKeyToggle.Checked; SetKey(nameof(isAimKey), isAimKey); } private void IsHold_changed(object sender, EventArgs e) { isHold = IsHoldToggle.Checked; SetKey(nameof(isHold), isHold); } private void AimKeyDrop(object sender, EventArgs e) { Point screenPoint = AimkeyBtt.PointToScreen(new Point(AimkeyBtt.Left, AimkeyBtt.Bottom)); // contextMenuStrip1.Items.AddRange(new ToolStripItem[] { new ToolStripItem() { } }); if (screenPoint.Y + contextMenuStrip1.Size.Height > Screen.PrimaryScreen.WorkingArea.Height) { contextMenuStrip1.Show(AimkeyBtt, new Point(0, -contextMenuStrip1.Size.Height)); } else { contextMenuStrip1.Show(AimkeyBtt, new Point(0, AimkeyBtt.Height)); } } private void contextMenuStrip1_Opening(object sender, CancelEventArgs e) { } private void OffsetY_changed(object sender, EventArgs e) { offsetY = (int)offsetNum.Value; SetKey(nameof(offsetY), offsetY); } private void label5_Click(object sender, EventArgs e) { } private void FireRate_changed(object sender, EventArgs e) { msShootTime = (int)FireRateNum.Value; SetKey(nameof(msShootTime), msShootTime); } } } Créditos: bluefire1337
  6. Olá Hatake, ainda lembro de você fomos moderador lá traz na mesma época seja bem vindo novamente.
  7. Black Desert Dword Lite Hack v2.0 [2020] Last update: 30.03.2020 - BDO v353400 Status: UNDETECTED. Version: v2.0 Credits: Dword Team [Since 2015] Servers: Steam - Remastered Servers Systems: x64 Windows 8 + Higher Como Utilizar 1-Abra o novo Loader 2-Vá até o site ui.memoryhackers.org e logue-se 3-Depois Procure por Black Desert e em seguida [EU] Dword VIP Hack 4-Abra o Loader, e depois no site clique em Upload 5-Abra o Jogo e Divirta-se Lembre-se de Desativar o Adblock caso contrario não vai funcioanr HACK HOTKEYS Move Speed: Pressione F5 e utilize a Tecla "Insert" para aumentar o valor da e "Delete" para diminuir o valor. Velocidade de Animação Pressione F6 e utilize a Tecla "Insert" para aumentar o valor da e "Delete" para diminuir o valor. Ataque Speed/Cast Speed: Pressione F7 e utilize a Tecla "Insert" para aumentar o valor da e "Delete" para diminuir o valor. Velocidade de Montaria: Pressione F8 e utilize a Tecla "Insert" para aumentar o valor da e "Delete" para diminuir o valor. Para resetar os valores ao normal pressione "Home" Virus Total: [Hidden Content] Download: [Hidden Content]
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