Pesquisar na Comunidade
Mostrando resultados para as tags ''address logger''.
Encontrado 1 registro
-
//================[ HookEngine ]================|| #define StartOptimized2D 0x539D70 #define PresentEngine 0x61CD66 #define BeginEndScene 0x575CA0 #define DipEngine 0x61FE0D #define Start3D 0x53999F #define EndScene 0x5747D3 //================[ Engine.exe ]================|| #define DeviceGame 0x7D61A8 #define LTClientEXE 0x48D780 #define SendToServer 0x47C570 #define WorldToScreen 0x499860 #define CursorCenter 0x7562B4 #define DrawPrimitive 0x74FB70 #define IntersectSegment 0x479E50 #define GlassWall 0x573EE9 #define WireFrame 0x5825B9 #define RemoveTexture 0x573EFC #define FullBright 0x574082 #define RemoveEffects 0x573EFC //================[ CShell.dll ]================|| #define GameStatus 0x37A7229C #define ADDR_MTBWCRET 0x373B4BE9 #define UnlimitedAmmo 0x374BED97 #define WeaponSet 0x37ACB4C8 #define LTClientDLL 0x37A5B118 #define PlayerByIndex 0x371B29D1 #define GCS 0x37A9B490 #define PlayerManager 0x37A9B574 #define PlayerStatus 0x37A773EC #define CharacterFX 0x37A77914 #define LocalPlayer 0x371B39C1 #define ClientInfoMgr 0x5737A568 #define WeaponMGR 0x37ACBAF4 #define GetConsoleInt 0x374350C0 #define LTCommon 0x37ACF0F0 #define BuildFont 0x37651AE0 #define GetFontHandle 0x373D57D0 #define FillFont 0x37652790 #define FontECX 0x37AC4DFC #define LocalPTR 0x37ACD1B0 #define LTCSBase 0x37A5B100 #define SuperBullets 0x374C2D06 #define BypassChat 0x37662A40 #define BypassMenu 0x376629D0 #define NoRecoil 0x373BC088 #define NoReload 0x374C7E42 #define PlayeServer 0x37ACF1AC //==============[ PushTo Console ]==============|| #define Consoles 0x37A3CBB0 #define Statitics 0x37A3CBDC #define FPS 0x37A3CBB8 #define Jump 0x37A425A0 #define PickUP 0x37A4A40C #define BaseMoveAccel 0x37A42480 #define StartAccel 0x37A424A4 #define MaxAccel 0x37A424C8 #define AccelInc 0x37A424EC #define WalkVel 0x37A42510 #define BRunVel 0x37A42558 #define FRunVel 0x37A42534 #define SRunVel 0x37A4257C #define DuckVel 0x37A425C4
