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Edhorne

source { CrossFire BR } Alguns address 19/08/2018

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Olá galera, venho compartilhar com vocês alguns address atualizados dia 20/09/2018 para o CrossFire BR

 

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#BOLSONARO2018

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Alguns outros...

#define PlayerClientAddr       0x11F8070
#define PlayerClientOffset     0x78
#define LTClientShellAddr      0x11CC5EC
#define WeaponClass            0x2
#define Bypass_28_3            0x72C795
#define WeaponMgrPointer       0x18A9E40
#define VisibleZoneIndex       0xDD4778
#define DamagePerSec           0xDD4820
#define DamageZone             0xDD4830
#define Eatman                 0xDD47BC
#define EatmanName             0xDD47B0
#define VersionCode            0xDD4848
#define ZoneMan                0xDD47C4
#define DamagePerMeter         0x18A9E20
#define ZoneName               0xDD478C
#define ZoneManName            0xDD4798
#define Floor                  0xDD47E0
#define FloorNameMsgIndex      0xDD47CC
#define PointIndex             0xDD47F0
#define EditPoly               0xD5BA1C
#define PolyList               0xDD4808
#define PointList              0xDD4814
#define MaxDepth               0xDD483C
#define VisivelAddr            0x676D7D
#define ModelNode              0x18A9D6C
#define MoveSpeedPenalty       0x124C
#define o_PlayerStart          0x1E8
#define o_PlayerSize           0xD78
#define o_Me                   0x1F4
#define aLTModel               0x11C94B4
#define PlayerPositionNormal   0x4D8
#define PlayerPositionZM       0x0
#define DCBOX                  0x0
#define DCBOX3                 0x0
#define check                  0x0 //ce
#define oFlyOffset             0xA38
#define oNoSpread              0x5E4
#define oNoRecoil              0x604
#define KnifeNormalAniRate     0x10E8
#define KnifeNormalAniRate2    0x1148
#define KnifeBigshotAniRate    0x1118
#define KnifeNormalAngle       0x10D8
#define KnifeBigshotAngle      0x1108
#define Range                  0xEA8
#define KnifeNormalRange       0x10C8
#define KnifeBigshotRange      0x10F8

 

Todos att

9YYOfL7.jpg

  • Like 1

Public Hack

 

UcuUlzp.png

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Não, estão funcionando perfeitamente todos os address.

Ok, mas quando o cf att mensal, ele muda as adress, so dando um aviso...

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Alguns outros...

#define PlayerClientAddr       0x11F8070
#define PlayerClientOffset     0x78
#define LTClientShellAddr      0x11CC5EC
#define WeaponClass            0x2
#define Bypass_28_3            0x72C795
#define WeaponMgrPointer       0x18A9E40
#define VisibleZoneIndex       0xDD4778
#define DamagePerSec           0xDD4820
#define DamageZone             0xDD4830
#define Eatman                 0xDD47BC
#define EatmanName             0xDD47B0
#define VersionCode            0xDD4848
#define ZoneMan                0xDD47C4
#define DamagePerMeter         0x18A9E20
#define ZoneName               0xDD478C
#define ZoneManName            0xDD4798
#define Floor                  0xDD47E0
#define FloorNameMsgIndex      0xDD47CC
#define PointIndex             0xDD47F0
#define EditPoly               0xD5BA1C
#define PolyList               0xDD4808
#define PointList              0xDD4814
#define MaxDepth               0xDD483C
#define VisivelAddr            0x676D7D
#define ModelNode              0x18A9D6C
#define MoveSpeedPenalty       0x124C
#define o_PlayerStart          0x1E8
#define o_PlayerSize           0xD78
#define o_Me                   0x1F4
#define aLTModel               0x11C94B4
#define PlayerPositionNormal   0x4D8
#define PlayerPositionZM       0x0
#define DCBOX                  0x0
#define DCBOX3                 0x0
#define check                  0x0 //ce
#define oFlyOffset             0xA38
#define oNoSpread              0x5E4
#define oNoRecoil              0x604
#define KnifeNormalAniRate     0x10E8
#define KnifeNormalAniRate2    0x1148
#define KnifeBigshotAniRate    0x1118
#define KnifeNormalAngle       0x10D8
#define KnifeBigshotAngle      0x1108
#define Range                  0xEA8
#define KnifeNormalRange       0x10C8
#define KnifeBigshotRange      0x10F8

 

Todos att

9YYOfL7.jpg

Obrigado pelos endereços!

Ok, mas quando o cf att mensal, ele muda as adress, so dando um aviso...

OK, obrigado pelo aviso!

Muito bom, mais tipo se poder tenta atualizar semanalmente ou mensalmente, pois o CF ele atualiza e muda.:)

OK, estarei atualizando sim quando os endereços mudarem.

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#BOLSONARO2018

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Post top, se poder adicionar mais endereços agradeço<3

Atualiza pfvr, dia 29 hoje

Não mudou os endereços, continuam os mesmos, já verifiquei aqui.

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#BOLSONARO2018

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alguem manda um cheater d graça ae kk

Ue, faça um...

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